Waterdeep & Beyond
We will be using AD&D 3.5 rules.

Just after dawn, on the last day of Elient in the Year of Risen Elfkin (1375 DR) a long rolling earthquake shakes Waterdeep, The City of Splendors. Cracks appear in the walls and rattles crockery, but no buildings collapse.

Uproar ensues. Earthquakes are almost unheard of in the city. Rumors of disaster soon raced though the streets, fueled by the anguish of people across the city whose heads filled with sharp, sudden mental visions of a screaming bearded man whose eyes blaze with rage, sorrow, and swimming stars.

The visions shifted into scenes of pillars cracking and tumbling, ceilings collapsing in caverns and dark rooms and surging explosions of blue-white sparks. These tides of fearsome force leave many who receive the visions gasping on their knees, unharmed but overwhelmed by the sensations of great magical forces crashing through them.

A few wizards across the who shared the disturbing visions recognize the screaming face as that of Halaster Blackcloak, the infamous "Mad Mage of Undermountain." Those who experienced these dreams cannot stop thinking of Undermountain, of walking though its chambers, of finding brightly glowing treasures.

The next day adventures, wizards and many sorcerers throughout the Realms packed and began trekking to Waterdeep and Undermountain below.

Needless to say, the Watchful Order of Magists & Protectors, Waterdeep's Arcane Guild are very concerned. They have posted a call for a hardy adventuring group to find out exactly what has happened, and equally important, if Halaster still lives to oversee the depths below their beloved, splendid city.

Do you have what it takes to answer the call and see this quest through to its end?
We are only accepting Lurkers. All our player spots filled up again.